InfraVis at MAX IV Open Day
Time: 21st September 2024 at MAX IV, Fotongatan 2, Lund, Sweden
Time: 21st September 2024 at MAX IV, Fotongatan 2, Lund, Sweden
Björn Thuresson and Mario Romero will lead a workshop to survey elicitation methods towards visualization design. We will have a discussion on what makes most sense for different projects. We will meet in the visualization studio VIC as well as in zoom.
VR and formas applications are coming soon! InfraVis is a resource for your Grant applications It is grant application season for VR and FORMAS. Please, consider our InfraVis Resources towards your application. Contact us via the InfraVis User Support and we will assist with a description of InfraVis resources supporting your applications. Photo credits: Tina Stafrén, Mittuniversitetet
UPPMAX is Uppsala University’s resource involving high-performance computers, large-scale storage and
know-how for high-performance computing (HPC).
An important mission for InfraVis is to provide user training. Theatrum Visuale is a venue situated at the Ångström Laboratory which is specially prepared for visualization training.
Digital Humanities (DH) refers to the interdisciplinary scientific field that combines information and communication technologies (ICT) with the arts, humanities and social sciences. As methods and tools for analysis are increasingly digital, CDHU has the ambition to strengthen DH competence for world leading research and education.
The Centre for Image Analysis conducts research in computerised image analysis and perceptualization through the development of methods, algorithms and systems for applications in life science, medicine, digital humanities, and other disciplines. CBA aims to spread knowledge about the use of image processing in other research groups and in society.
At the Faculty of Humanities, GRIDH runs a visualization laboratory in collaboration with SHFA and ArkLab. In the lab there is equipment for three-dimensional digitization of environments, analysis of point clouds, Virtual and Augmented Reality development, 3D printing, and scanning of board works and posters. The laboratory also has a number of powerful workstations for photogrammetric calculations, as well as for access to the Royal Library’s collections.
The Visualization Studio, VIC, at KTH hosts state-of-the-art technology supporting high-end graphics and visualization of complex data over many platforms, from hand-held mobile devices to wall-sized 4K displays to immersive augmented and virtual reality environments. It supports cutting-edge interaction including gesture- and speech-based control, haptic feedback, eye tracking, and multitouch.
Humlab is a competence center at Umeå University with access to a technical environment for digital humanities. Humlab has a cross-disciplinary and multidisciplinary organization, and the meeting across disciplinary boundaries is central. Humlab conducts research, teaching and collaboration. Our mission includes initiating, inspiring and developing the relationship between the Humanities, Culture and Information Technology in research, postgraduate education and teaching. We have equipment and competence in motion-capture, virtual reality, visual storytelling, and art praxis. Our public and flexible facilities are located in the middle of Umeå University campus.