Gustav Eriksson
Linköping University
Research Engineer
Role In Infravis
Application Expert
Experienced In
3D modeling, 3D Animation, Interactive 3D
Tools Used Frequently
Unreal Engine, Blender, CAD, C++, Python
About
I’m a research engineer at Linköping University with a focus on 3D visualization. I mainly work with the game engine Unreal Engine, where I create 3D visualizations and interactive applications. If you have 3D data, or want to enhance your data with a 3D visualization I can help you. Perhaps by bringing your data into a gamified desktop experience, a VR application or even into a Dome Visualization.
Project for InfraVis
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Medical Digital Twin
InfraVis helps bring the data to life with Motion Capture animations and realistic 3D models of patients to help communicate medical information in a more personalized way.